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Unreal Engine C++ API Reference > Runtime > AudioMixer > FSoundSourceDecoder
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h |
Include | #include "SoundWaveDecoder.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp |
void SetSourceVolumeScale
&40;
const FDecodingSoundSourceHandle & Handle,
float InVolumeScale
&41;
Remarks
Sets the source volume scale.