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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/FSoundSourceDecoder
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h |
Include | #include "SoundWaveDecoder.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp |
bool IsFinished
&40;
const FDecodingSoundSourceHandle & InHandle
&41; const
Remarks
Queries if the decoding source is finished.