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Unreal Engine C++ API Reference > Runtime > AudioMixer
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h |
Include | #include "AudioMixerBlueprintLibrary.h" |
Syntax
class FOnSoundLoadComplete
Remarks
Called when a load request for a sound has completed.