Navigation
Unreal Engine C++ API Reference > Runtime > AudioMixer > FMixerSubmix
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h |
Include | #include "AudioMixerSubmix.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp |
void SetupSoundfieldStreams
&40;
const USoundfieldEncodingSettingsBase &42; SoundfieldSettings,
TArray< USoundfieldEffectBase &42; > & Processors,
ISoundfieldFactory &42; InSoundfieldFactory
&41;
Remarks
Updates settings, potentially creating or removing ambisonics streams based on what types of submixes this submix is connected to.