Navigation
Unreal Engine C++ API Reference > Runtime > AudioMixer > FMixerSubmix
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h |
Include | #include "AudioMixerSubmix.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp |
void ProcessAudioAndSendToEndpoint&40;&41;
Remarks
This should be called if this submix doesn't send it's audio to a parent submix, but rather an external endpoint.