Navigation
Unreal Engine C++ API Reference > Runtime > AudioMixer > FMixerDevice
- FAudioDevice::SetSubmixDryLevel()
- FMixerDevice::SetSubmixDryLevel()
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h |
Include | #include "AudioMixerDevice.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp |
virtual void SetSubmixDryLevel
&40;
USoundSubmix &42; InSoundSubmix,
float InDryLevel
&41;
Remarks
Set the wet-dry level of the given submix