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Unreal Engine C++ API Reference > Runtime > AudioMixer > FDecodingSoundSource
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h |
Include | #include "SoundWaveDecoder.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp |
void SetPitchScale
&40;
float InPitchScale,
uint32 NumFrames
&41;
Remarks
Sets the pitch scale.