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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Components > API/Runtime/AudioMixer/Components/USynthComponent
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h |
Include | #include "Components/SynthComponent.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp |
void SynthCommand
&40;
TFunction< void()> Command
&41;
Remarks
Method to execute parameter changes on game thread in audio render thread.