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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Components > API/Runtime/AudioMixer/Components/USynthComponent
- UActorComponent::Activate()
- USynthComponent::Activate()
- UMediaSoundComponent::Activate()
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h |
| Include | #include "Components/SynthComponent.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp |
virtual void Activate
&40;
bool bReset
&41;
Remarks
Activates the SceneComponent, should be overridden by native child classes.
Parameters
| Name | Description |
|---|---|
| bReset | Whether the activation should happen even if ShouldActivate returns false. |