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Object that holds an ordered list of transformations to perform on a sound wave.
| Name | UWaveformTransformationChain |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IWaveformTransformation.h |
| Include Path | #include "IWaveformTransformation.h" |
Syntax
UCLASS (EditInlineNew, MinimalAPI)
class UWaveformTransformationChain : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UWaveformTransformationChain
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Transformations | TArray< TObjectPtr< UWaveformTransformationBase > > | IWaveformTransformation.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< Audio::FTransformationPtr > CreateTransformations() |
IWaveformTransformation.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
IWaveformTransformation.h |