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API > API/Runtime > API/Runtime/AudioExtensions
This interface represents all encoded soundfield audio from a single render callback.
| Name | ISoundfieldAudioPacket |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldFormat.h |
| Include Path | #include "ISoundfieldFormat.h" |
Syntax
class ISoundfieldAudioPacket
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISoundfieldAudioPacket() |
ISoundfieldFormat.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< ISoundfieldAudioPacket > Duplicate() |
Create a new version of this packet. | ISoundfieldFormat.h | |
void Reset() |
Zero out the contents of this packet. | ISoundfieldFormat.h | |
void Serialize
(
FArchive& Ar |
Read or write this packet to a byte buffer. | ISoundfieldFormat.h |