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Unreal Engine C++ API Reference > Runtime > AudioExtensions > ISoundModulatable
- ISoundModulatable::IsPreviewSound()
- FActiveSound::IsPreviewSound()
References
Module | AudioExtensions |
Header | /Engine/Source/Runtime/AudioExtensions/Public/IAudioModulation.h |
Include | #include "IAudioModulation.h" |
bool IsPreviewSound&40;&41; const
Remarks
Returns whether or not sound is an editor preview sound