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IAudioPluginFactory This interface is inherited by spatialization, reverb and occlusion plugins to describe specifics of a plugin such as platform support, and display names.
| Name | IAudioPluginFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
| Include Path | #include "IAudioExtensionPlugin.h" |
Syntax
class IAudioPluginFactory
Derived Classes
- IAudioSpatializationFactory
- IAudioOcclusionFactory
- IAudioReverbFactory
- IAudioSourceDataOverrideFactory
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetDisplayName () |
Returns human-readable string representing the display name of this plugin. | IAudioExtensionPlugin.h | |
virtual bool IsExternalSend () |
Returns whether this plugin sends audio to an external renderer. | IAudioExtensionPlugin.h | |
virtual bool ReturnsToSubmixGraph() |
IAudioExtensionPlugin.h | ||
bool SupportsPlatform
(
const FString& PlatformName |
Returns whether this plugin supports use on the specified platform. | IAudioExtensionPlugin.h |