 |
float |
AttenuationDistance |
The distance used to compute attenuation. |
 |
double |
AudioClock |
The time when this spatialization params was built. |
 |
float |
Distance |
The distance between listener and emitter. |
 |
FVector |
EmitterPosition |
The emitter position relative to listener. |
 |
FVector |
EmitterWorldPosition |
The emitter world position. |
 |
FQuat |
EmitterWorldRotation |
The emitter world rotation. |
 |
FQuat |
LastEmitterWorldRotation |
The emitter world rotation on callback ago. |
 |
FVector |
LeftChannelPosition |
The left channel position. |
 |
FQuat |
ListenerOrientation |
The listener orientation. |
 |
FVector |
ListenerPosition |
The listener position (is likely at the origin). |
 |
float |
NonSpatializedAmount |
The amount of non-spatialized this source is. 1.0 means fully 2D, 0.0 means fully 3D. |
 |
float |
NormalizedOmniRadius |
Deprecated |
 |
FVector |
RightChannelPosition |
The right channel position. |