Navigation
API > API/Runtime > API/Runtime/AudioAnalyzer
This interface is used to define a class that will handle actual analysis of a singular audio asset.
| Name | IAnalyzerNRTWorker |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioAnalyzer/Public/IAudioAnalyzerNRTInterface.h |
| Include Path | #include "IAudioAnalyzerNRTInterface.h" |
Syntax
class IAnalyzerNRTWorker
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IAnalyzerNRTWorker() |
IAudioAnalyzerNRTInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Analyze
(
TArrayView< const float > InAudio, |
Perform analysis of an audio stream. | IAudioAnalyzerNRTInterface.h | |
void Finalize
(
IAnalyzerNRTResult* OutResult |
Called when analysis of audio asset is complete. | IAudioAnalyzerNRTInterface.h |