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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/FAssetRegistryState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetReferencers
(
const FAssetIdentifier& AssetIdentifier, |
Appends a list of packages and searchable names that reference the supplied package or name. | AssetRegistry/AssetRegistryState.h | |
bool GetReferencers
(
const FAssetIdentifier& AssetIdentifier, |
AssetRegistry/AssetRegistryState.h |
GetReferencers(const FAssetIdentifier &, TArray< FAssetIdentifier > &, UE::AssetRegistry::EDependencyCategory, const UE::AssetRegistry::FDependencyQuery &)
Description
Appends a list of packages and searchable names that reference the supplied package or name.
| Name | GetReferencers |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
| Include Path | #include "AssetRegistry/AssetRegistryState.h" |
| Source | /Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp |
bool GetReferencers
(
const FAssetIdentifier & AssetIdentifier,
TArray< FAssetIdentifier > & OutReferencers,
UE::AssetRegistry::EDependencyCategory Category,
const UE::AssetRegistry::FDependencyQuery & Flags
) const
Parameters
| Name | Remarks |
|---|---|
| AssetIdentifier | the name of the package/name for which to gather dependencies |
| OutReferencers | a list of things that reference AssetIdentifier |
| Category | which category(ies) of dependencies to include in the output list. Dependencies matching ANY of the OR'd categories will be returned. |
| Flags | which flags are required present or not present on the dependencies. Dependencies matching ALL required and NONE excluded bits will be returned. For each potentially returned dependency, flags not applicable to their category are ignored. |
GetReferencers(const FAssetIdentifier &, TArray< FAssetDependency > &, UE::AssetRegistry::EDependencyCategory, const UE::AssetRegistry::FDependencyQuery &)
| Name | GetReferencers |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
| Include Path | #include "AssetRegistry/AssetRegistryState.h" |
| Source | /Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp |
bool GetReferencers
(
const FAssetIdentifier & AssetIdentifier,
TArray< FAssetDependency > & OutReferencers,
UE::AssetRegistry::EDependencyCategory Category,
const UE::AssetRegistry::FDependencyQuery & Flags
) const