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API > API/Runtime > API/Runtime/ApplicationCore > API/Runtime/ApplicationCore/FGenericPlatformSplash
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GetSplashPath
(
const TCHAR* SplashFilename, |
Finds a usable splash pathname for the given filename | GenericPlatform/GenericPlatformSplash.h | |
static bool GetSplashPath
(
const TCHAR* SplashFilename, |
GenericPlatform/GenericPlatformSplash.h |
GetSplashPath(const TCHAR *, FString &, bool &)
Description
Finds a usable splash pathname for the given filename
| Name | GetSplashPath |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h |
| Include Path | #include "GenericPlatform/GenericPlatformSplash.h" |
| Source | /Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSplash.cpp |
static bool GetSplashPath
(
const TCHAR * SplashFilename,
FString & OutPath,
bool & OutIsCustom
)
true if a splash screen was found
Parameters
| Name | Remarks |
|---|---|
| SplashFilename | Name of the desired splash name("Splash") |
| IconFilename | Name of the desired icon name("Splash") |
| OutPath | String containing the path to the file, if this function returns true |
| OutIconPath | String containing the path to the icon, if this function returns true |
GetSplashPath(const TCHAR , const TCHAR , FString &, FString &, bool &)
| Name | GetSplashPath |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h |
| Include Path | #include "GenericPlatform/GenericPlatformSplash.h" |
| Source | /Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSplash.cpp |
static bool GetSplashPath
(
const TCHAR * SplashFilename,
const TCHAR * IconFilename,
FString & OutPath,
FString & OutIconPath,
bool & OutIsCustom
)