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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/TBoneWeights
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
std::enable_if::value, void >::type SetBoneWeights
(
const TBoneWeights< OtherContainerAdapter >& InBoneWeights, |
TBoneWeights implementation. | BoneWeights.h | |
std::enable_if::value, void >::type SetBoneWeights
(
TArrayView< const FBoneWeight > BoneWeights, |
BoneWeights.h | ||
std::enable_if::value, void >::type SetBoneWeights
(
const FBoneIndexType InBones, |
BoneWeights.h | ||
std::enable_if::value, void >::type SetBoneWeights
(
const FBoneIndexType* InBones, |
BoneWeights.h |
SetBoneWeights(const TBoneWeights< OtherContainerAdapter > &, const FBoneWeightsSettings &)
Description
TBoneWeights implementation.
| Name | SetBoneWeights |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
template<typename OtherContainerAdapter, typename CT>
std::enable_if<!std::is_const< CT >::value, void >::type SetBoneWeights
(
const TBoneWeights < OtherContainerAdapter > & InBoneWeights,
const FBoneWeightsSettings & InSettings
)
SetBoneWeights(TArrayView< const FBoneWeight >, const FBoneWeightsSettings &)
| Name | SetBoneWeights |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
template<typename CT>
std::enable_if<!std::is_const< CT >::value, void >::type SetBoneWeights
(
TArrayView < const FBoneWeight > BoneWeights,
const FBoneWeightsSettings & InSettings
)
SetBoneWeights(const FBoneIndexType, const uint16, const FBoneWeightsSettings &)
| Name | SetBoneWeights |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
template<typename CT>
std::enable_if<!std::is_const< CT >::value, void >::type SetBoneWeights
(
const FBoneIndexType InBones,
const uint16 InInfluences,
const FBoneWeightsSettings & InSettings
)
SetBoneWeights(const FBoneIndexType , const float , int32, const FBoneWeightsSettings &)
| Name | SetBoneWeights |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
template<typename CT>
std::enable_if<!std::is_const< CT >::value, void >::type SetBoneWeights
(
const FBoneIndexType * InBones,
const float * InInfluences,
int32 NumEntries,
const FBoneWeightsSettings & InSettings
)