Navigation
API > API/Runtime > API/Runtime/AnimationCore
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/Constraint.h |
| Include | #include "Constraint.h" |
Syntax
struct FTransformConstraint
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bMaintainOffset | When the constraint is first applied, maintain the offset from the target node | |
| FConstraintDescription | Operator | Thought of separating this out per each but we'll have an issue with applying transform in what order but something to think about if that seems better | |
| FName | SourceNode | ||
| FName | TargetNode | ||
| float | Weight |
Constructors
| Type | Name | Description | |
|---|---|---|---|