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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeightNullAdapter
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
static void SetNum
&40;
ContainerType & InContainer,
int32 InNum
&41;
Remarks
Set the number of elements to reserve in the container. The elements can be left in an uninitialized state. The TBoneWeights algorithms will ensure that all elements will be properly defined at the end of an operation.