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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeight
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
void SetRawWeight
&40;
const uint16 InRawWeight
&41;
Remarks
Set the stored weight in the raw format. This avoids any floating point conversion.