Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/USequencePlayerLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/SequencePlayerLibrary.h |
| Include | #include "SequencePlayerLibrary.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/SequencePlayerLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Animation|Sequences",
Meta=(BlueprintThreadSafe, DisplayName="Get Sequence"))
static UAnimSequenceBase * GetSequencePure
(
const FSequencePlayerReference & SequencePlayer
)
Remarks
Get the current sequence of the sequence player