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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/ULayeredBoneBlendLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/LayeredBoneBlendLibrary.h |
| Include | #include "LayeredBoneBlendLibrary.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/LayeredBoneBlendLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Layered Bone Blend", Meta=(BlueprintThreadSafe))
static int32 GetNumPoses
(
const FLayeredBoneBlendReference & LayeredBoneBlend
)
Remarks
Get the number of poses that a layered bone blend node has (this does not include the base pose)