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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UBlendSpacePlayerLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BlendSpacePlayerLibrary.h |
| Include | #include "BlendSpacePlayerLibrary.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/BlendSpacePlayerLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Blend Space Player", Meta=(BlueprintThreadSafe))
static void SnapToPosition
(
const FBlendSpacePlayerReference & BlendSpacePlayer,
FVector NewPosition
)
Remarks
Forces the Position to the specified value