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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- UBlendSpaceLibrary
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BlendSpaceLibrary.h |
Include | #include "BlendSpaceLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UBlendSpaceLibrary : public UBlueprintFunctionLibrary
Remarks
Exposes operations to be performed on a blend space anim node.
Functions
Type | Name | Description | |
---|---|---|---|
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FBlendSpaceReference | ConvertToBlendSpace
(
const FAnimNodeReference& Node, |
Get a blend space context from an anim node context. |
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void | ConvertToBlendSpacePure
(
const FAnimNodeReference& Node, |
Get a blend space context from an anim node context (pure). |
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FVector | GetFilteredPosition
(
const FBlendSpaceReference& BlendSpace |
Get the current sample coordinates after going through the filtering. |
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FVector | GetPosition
(
const FBlendSpaceReference& BlendSpace |
Get the current position of the blend space. |
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void | SnapToPosition
(
const FBlendSpaceReference& BlendSpace, |
Forces the Position to the specified value |