Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UAnimSequencerInstance > API/Runtime/AnimGraphRuntime/UAnimSequencerInstance/UpdateAnimTrack
- ISequencerAnimationSupport::UpdateAnimTrack()
- UAnimSequencerInstance::UpdateAnimTrack()
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h |
| Include | #include "AnimSequencerInstance.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp |
virtual void UpdateAnimTrack
(
UAnimSequenceBase * InAnimSequence,
int32 SequenceId,
float InFromPosition,
float InToPosition,
float Weight,
bool bFireNotifies
)