Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Inheritance Hierarchy
- FSequencerPlayerBase
- FSequencerPlayerAnimSequence
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
| Include | #include "AnimSequencerInstanceProxy.h" |
Syntax
struct FSequencerPlayerBase
Remarks
Base class for all 'players' that can attach to and be blended into a sequencer instance's output
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAdditive | Whether this pose is additive or not | |
| int32 | PoseIndex | Index of this players pose in the set of blend slots |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Virtual destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsOfType () |
||
| bool | IsOfTypeImpl
(
const FName& Type |
Checks whether this drag and drop operation can cast safely to the specified type. |