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API > API/Runtime > API/Runtime/AnimGraphRuntime
| Name | FRotationLimit |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Trail.h |
| Include Path | #include "BoneControllers/AnimNode_Trail.h" |
Syntax
USTRUCT ()
struct FRotationLimit
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRotationLimit() |
BoneControllers/AnimNode_Trail.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LimitMax | FVector | BoneControllers/AnimNode_Trail.h |
|
|
| LimitMin | FVector | BoneControllers/AnimNode_Trail.h |
|