| DrivingBone |
FBoneReference |
Bone to attach the sphere to |
BoneControllers/AnimNode_AnimDynamics.h |
- EditAnywhere
- Category=SphericalLimit
|
| LimitRadius |
float |
Radius of the sphere |
BoneControllers/AnimNode_AnimDynamics.h |
- EditAnywhere
- Category=SphericalLimit
|
| LimitType |
ESphericalLimitType |
Whether to lock bodies inside or outside of the sphere |
BoneControllers/AnimNode_AnimDynamics.h |
- EditAnywhere
- Category=SphericalLimit
|
| SphereLocalOffset |
FVector |
Local offset for the sphere, if no driving bone is set this is in node space, otherwise bone space |
BoneControllers/AnimNode_AnimDynamics.h |
- EditAnywhere
- Category=SphericalLimit
|