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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/FAnimCustomInstanceHelper
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimCustomInstanceHelper.h |
| Include | #include "AnimCustomInstanceHelper.h" |
template<typename InstanceClassType>
static InstanceClassType * BindToSkeletalMeshComponent
(
USkeletalMeshComponent * InSkeletalMeshComponent,
bool & bOutWasCreated
)
Remarks
Called to bind a typed UAnimCustomInstance to an existing skeletal mesh component the current (or newly created) UAnimCustomInstance