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API > API/Runtime > API/Runtime/AnimGraphRuntime
| Name | FAnimCustomInstanceHelper |
| Type | class |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimCustomInstanceHelper.h |
| Include Path | #include "AnimCustomInstanceHelper.h" |
Syntax
class FAnimCustomInstanceHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static InstanceClassType * BindToSkeletalMeshComponent
(
USkeletalMeshComponent* InSkeletalMeshComponent, |
Called to bind a typed UAnimCustomInstance to an existing skeletal mesh component | AnimCustomInstanceHelper.h | |
static bool ShouldCreateCustomInstancePlayer
(
const USkeletalMeshComponent* SkeletalMeshComponent |
Helper function for BindToSkeletalMeshComponent | AnimCustomInstanceHelper.h | |
static void UnbindFromSkeletalMeshComponent
(
USkeletalMeshComponent* InSkeletalMeshComponent |
Called to unbind a UAnimCustomInstance to an existing skeletal mesh component | AnimCustomInstanceHelper.h |