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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
Include | #include "AnimSequencerInstanceProxy.h" |
Syntax
enum ESwapRootBone
{
SwapRootBone_Component,
SwapRootBone_Actor,
SwapRootBone_None,
}
Values
Name | Description |
---|---|
SwapRootBone_Component | Swap the root bone to the component |
SwapRootBone_Actor | Swap root bone to the actor root component |
SwapRootBone_None | Do not swap the root bone |