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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h |
| Include | #include "BoneControllers/AnimNode_RigidBody.h" |
FORCEINLINE_DEBUGGABLE FVector WorldPositionToSpace
(
ESimulationSpace Space,
const FVector & WorldPoint,
const FTransform & ComponentToWorld,
const FTransform & BaseBoneTM
)