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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers > API/Runtime/AnimGraphRuntime/BoneControllers/FAnimNode_TwoBoneIK
Syntax
UPROPERTY (EditAnywhere, Category=IK)
uint8 bAllowTwist: 1
Remarks
Whether or not to apply twist on the chain of joints. This clears the twist value along the TwistAxis