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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers > API/Runtime/AnimGraphRuntime/BoneControllers/FAnimNode_SplineIK
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Parameters", Meta=(PinHiddenByDefault))
float Stretch
Remarks
The maximum stretch allowed when fitting bones to the spline. 0.0 means bones do not stretch their length, 1.0 means bones stretch to the length of the spline