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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers > API/Runtime/AnimGraphRuntime/BoneControllers/FAnimNode_LookAt
Syntax
UPROPERTY ()
FBoneReference LookAtBone_DEPRECATED
Remarks
Target Bone to look at - You can use LookAtLocation if you need offset from this point. That location will be used in their local space.