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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > AnimNodes > FAnimNode_RotationOffsetBlendSpace
- FAnimNode_Base::GetLODThreshold()
- FAnimNode_RotationOffsetBlendSpace::GetLODThreshold()
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotationOffsetBlendSpace.h |
Include | #include "AnimNodes/AnimNode_RotationOffsetBlendSpace.h" |
virtual int32 GetLODThreshold&40;&41; const
Remarks
Get the LOD threshold at which this node is enabled. Node is enabled if the current LOD >= threshold.