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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_PoseHandler
- FAnimNode_AssetPlayerBase::UpdateAssetPlayer()
- FAnimNode_PoseHandler::UpdateAssetPlayer()
- FAnimNode_PoseByName::UpdateAssetPlayer()
- FAnimNode_PoseBlendNode::UpdateAssetPlayer()
- FAnimNode_PoseDriver::UpdateAssetPlayer()
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h |
| Include | #include "AnimNodes/AnimNode_PoseHandler.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseHandler.cpp |
virtual void UpdateAssetPlayer
&40;
const FAnimationUpdateContext & Context
&41;
Remarks
Update method for the asset player, to be implemented by derived classes