Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_PoseDriver
Syntax
UPROPERTY (EditAnywhere, Category=PoseDriver,
Meta=(EditCondition="DriveOutput == EPoseDriverOutput::DrivePoses"))
TArray< FBoneReference > OnlyDriveBones
Remarks
List of bones that will modified by this node. If no list is provided, all bones bones with a track in the PoseAsset will be modified