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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_MirrorBase
- FAnimNode_MirrorBase::SetBoneMirroring()
- FAnimNode_Mirror::SetBoneMirroring()
- FAnimNode_Mirror_Standalone::SetBoneMirroring()
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Mirror.h |
| Include | #include "AnimNodes/AnimNode_Mirror.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Mirror.cpp |
virtual bool SetBoneMirroring
(
bool bInBoneMirroring
)
Remarks
Set if bones mirror true if the value was set (it is dynamic), or false if it could not (it is not dynamic or pin exposed)