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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_LayeredBoneBlend
Syntax
TArray< FInputBlendPose > LayerSetup
Remarks
Configuration for the parts of the skeleton to blend for each layer. Allows certain parts of the tree to be blended out or omitted from the pose. LayerSetup is used when BlendMode is BranchFilter.