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Unreal Engine C++ API Reference > Runtime > Analytics > FAnalytics
References
Module | Analytics |
Header | /Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h |
Include | #include "Analytics.h" |
Source | /Engine/Source/Runtime/Analytics/Analytics/Private/Analytics.cpp |
virtual void WriteConfigValueToIni
&40;
const FString & IniName,
const FString & SectionName,
const FString & KeyName,
const FString & Value
&41;
Remarks
Helper for writing configuration values from to an INI file (which will be a common scenario).