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Unreal Engine C++ API Reference > Runtime
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Classes
Type | Name | Description | |
---|---|---|---|
FAnalytics | The public interface for interacting with analytics. | ||
FAnalyticsEventAttribute | Struct to hold key/value pairs that will be sent as attributes along with analytics events. | ||
FAnalyticsPropertyStore | Implements a fast key/value database to store the metrics gathered to create the session summary event. | ||
FJsonFragment | |||
FJsonNull |
Functions
Type | Name | Description | |
---|---|---|---|
decltype(auto) | AnalyticsConversion::ToString
(
T&& Value |
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void | ImplMakeAnalyticsEventAttributeArray::MakeArray
(
TArray< FAnalyticsEventAttribute, Allocator >& Attrs |
Recursion terminator. Empty list. | |
void | ImplMakeAnalyticsEventAttributeArray::MakeArray
(
TArray< FAnalyticsEventAttribute, Allocator >& Attrs, |
Recursion terminator. Convert the key/value pair to analytics strings. | |
void | ImplMakeAnalyticsEventAttributeArray::MakeArray
(
TArray< FAnalyticsEventAttribute, Allocator >& Attrs, |
Recursively add the arguments to the array. |