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Unreal Engine C++ API Reference > Runtime
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Classes
Type | Name | Description | |
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FAnalytics | The public interface for interacting with analytics. | |
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FAnalyticsEventAttribute | Struct to hold key/value pairs that will be sent as attributes along with analytics events. | |
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FAnalyticsPropertyStore | Implements a fast key/value database to store the metrics gathered to create the session summary event. | |
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FJsonFragment | ||
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FJsonNull |
Functions
Type | Name | Description | |
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decltype(auto) | AnalyticsConversion::ToString
(
T&& Value |
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void | ImplMakeAnalyticsEventAttributeArray::MakeArray
(
TArray< FAnalyticsEventAttribute, Allocator >& Attrs |
Recursion terminator. Empty list. |
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void | ImplMakeAnalyticsEventAttributeArray::MakeArray
(
TArray< FAnalyticsEventAttribute, Allocator >& Attrs, |
Recursion terminator. Convert the key/value pair to analytics strings. |
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void | ImplMakeAnalyticsEventAttributeArray::MakeArray
(
TArray< FAnalyticsEventAttribute, Allocator >& Attrs, |
Recursively add the arguments to the array. |