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| Name | UEnvQueryTest_PathfindingBatch |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h |
| Include Path | #include "EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h" |
Syntax
UCLASS (MinimalAPI)
class UEnvQueryTest_PathfindingBatch : public UEnvQueryTest_Pathfinding
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEnvQueryNode → UEnvQueryTest → UEnvQueryTest_Pathfinding → UEnvQueryTest_PathfindingBatch
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEnvQueryTest_PathfindingBatch
(
const FObjectInitializer& ObjectInitializer |
EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ScanRangeMultiplier | FAIDataProviderFloatValue | Multiplier for max distance between point and context | EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h |
|
Functions
Public
Overridden from UEnvQueryTest
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RunTest
(
FEnvQueryInstance& QueryInstance |
Function that does the actual work | EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h |
Overridden from UEnvQueryNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDescriptionTitle() |
EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h |