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Gathers actors perceived by context
| Name | UEnvQueryGenerator_PerceivedActors |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h |
| Include Path | #include "EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h" |
Syntax
UCLASS (Meta=(DisplayName="Perceived Actors"), MinimalAPI)
class UEnvQueryGenerator_PerceivedActors : public UEnvQueryGenerator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEnvQueryNode → UEnvQueryGenerator → UEnvQueryGenerator_PerceivedActors
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEnvQueryGenerator_PerceivedActors
(
const FObjectInitializer& ObjectInitializer |
EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h |
Functions
Public
Protected
Overridden from UEnvQueryGenerator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GenerateItems
(
FEnvQueryInstance& QueryInstance |
EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h |
Overridden from UEnvQueryNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDescriptionDetails() |
EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h | ||
virtual FText GetDescriptionTitle() |
EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h |