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API > API/Runtime > API/Runtime/AIModule
| Name | UEnvQueryGenerator |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryGenerator.h |
| Include Path | #include "EnvironmentQuery/EnvQueryGenerator.h" |
Syntax
UCLASS (EditInlineNew, Abstract, Meta=(Category="Generators"), MinimalAPI)
class UEnvQueryGenerator : public UEnvQueryNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEnvQueryNode → UEnvQueryGenerator
Derived Classes
UEnvQueryGenerator derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEnvQueryGenerator
(
const FObjectInitializer& ObjectInitializer |
EnvironmentQuery/EnvQueryGenerator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoSortTests | uint32 | If set, tests will be automatically sorted for best performance before running query | EnvironmentQuery/EnvQueryGenerator.h |
|
| ItemType | TSubclassOf< UEnvQueryItemType > | Type of generated items | EnvironmentQuery/EnvQueryGenerator.h | |
| OptionName | FString | EnvironmentQuery/EnvQueryGenerator.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanRunAsync() |
EnvironmentQuery/EnvQueryGenerator.h | ||
virtual void GenerateItems
(
FEnvQueryInstance& QueryInstance |
EnvironmentQuery/EnvQueryGenerator.h | ||
virtual bool IsValidGenerator() |
EnvironmentQuery/EnvQueryGenerator.h |
Overridden from UEnvQueryNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UpdateNodeVersion() |
EnvironmentQuery/EnvQueryGenerator.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
EnvironmentQuery/EnvQueryGenerator.h |