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| Name | UBTService_BlackboardBase |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlackboardBase.h |
| Include Path | #include "BehaviorTree/Services/BTService_BlackboardBase.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UBTService_BlackboardBase : public UBTService
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBTNode → UBTAuxiliaryNode → UBTService → UBTService_BlackboardBase
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBTService_BlackboardBase
(
const FObjectInitializer& ObjectInitializer |
BehaviorTree/Services/BTService_BlackboardBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetSelectedBlackboardKey() |
Get name of selected blackboard key | BehaviorTree/Services/BTService_BlackboardBase.h |
Overridden from UBTNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitializeFromAsset
(
UBehaviorTree& Asset |
Initialize any asset related data | BehaviorTree/Services/BTService_BlackboardBase.h |
Protected
Overridden from UBTNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetErrorMessage() |
Validates this node and returns the resulting error message. Empty means no error. | BehaviorTree/Services/BTService_BlackboardBase.h |