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| Name | UAITask_RunEQS |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_RunEQS.h |
| Include Path | #include "Tasks/AITask_RunEQS.h" |
Syntax
UCLASS (MinimalAPI)
class UAITask_RunEQS : public UAITask
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGameplayTask → UAITask → UAITask_RunEQS
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAITask_RunEQS
(
const FObjectInitializer& ObjectInitializer |
Tasks/AITask_RunEQS.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetNotificationDelegate
(
const FQueryFinishedSignature& InNotificationDelegate |
Tasks/AITask_RunEQS.h | ||
void SetQueryTemplate
(
UEnvQuery& InQueryTemplate |
Tasks/AITask_RunEQS.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnEQSRequestFinished
(
TSharedPtr< FEnvQueryResult > Result |
Tasks/AITask_RunEQS.h |
Overridden from UGameplayTask
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Activate() |
Tasks/AITask_RunEQS.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UAITask_RunEQS * RunEQS
(
AAIController* Controller, |
Tasks/AITask_RunEQS.h |
|