Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Navigation
Inheritance Hierarchy
- FTickableGameObject
- FCrowdTickHelper
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h |
| Include | #include "Navigation/CrowdManager.h" |
Syntax
struct FCrowdTickHelper : public FTickableGameObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< UCrowdManager > | Owner |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TStatId | GetStatId () |
||
| bool | IsTickable () |
||
| bool | |||
| bool | |||
| void | Tick
(
float DeltaTime |