Navigation
API > API/Runtime > API/Runtime/AIModule
Inheritance Hierarchy
- FSimpleIndexedHandleBase
- FIndexedHandleBase
- FMassActorSpawnRequestHandle
- FMassClientHandle
- FMassViewerHandle
- FMassBubbleInfoClassHandle
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Public/IndexedHandle.h |
| Include | #include "IndexedHandle.h" |
Syntax
struct FSimpleIndexedHandleBase
Remarks
Index based handle that doesn't use a serial number. For fast access in to index based data structures when we don't expect handles to be able to be stale
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | Index |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSimpleIndexedHandleBase
(
int32 InIndex |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetIndex () |
||
| void | Invalidate () |
Makes the handle Invalid | |
| bool | IsValid () |
||
| void | SetIndex
(
int32 InIndex |
Operators
| Type | Name | Description | |
|---|---|---|---|
| Boolean operator useful when embedding declaration in if statement | |||
| bool | operator!=
(
const FSimpleIndexedHandleBase& Other |
||
| bool | operator==
(
const FSimpleIndexedHandleBase& Other |